- LAUNCHED SERVICE
All Japan Sightseeing Project,Rediscovering the Amazing Secrets of Japan with Bicycle
Human Data Sensing
Interactive AR Theater, a System for playing
theater-style interactive contents
- 20151105 : MEDIAAn Article About "MODE.TOKYO" Was Published in ”HANSOKUKAIGI”
- 20150910 : NEWS RELEASEThe Start of a Demonstration Experiment Targeting Foreign Tourists by Using Rental Cycle and Smartphone
- 20150903 : NEWS RELEASEINNOLAB Exhibits at Ars Electronica Festival 2015
- 20150807 : MEDIAMr. Suzuki's Interview Was Published in the Magazine, Engineer Type
Think of us as a
a place for open innovation
to which others can bring their insights.
- COLLABORATION PARTNERS
- INNOLAB MEMBERS
Head of Innolab / Chief Producer
Having felt a stirring within when coming in contact with the Internet while still in university, he decided to devote his career to the IT industry. While in his 20s, he was posted to client companies, where he spent all of his time developing operations systems for accounting and SCM and the like. After acquiring an MBA, his work underwent a total change, and he found himself involved in collaborative operations at startups in Silicon Valley and Israel. After learning of company ways through business planning, he joined Open Innovation Lab in 2011. He is now supervising a host of Open Innovation Lab projects, such as the Grand Front Osaka urban development that incorporates the world’s first ever social city platform, the Sports & Life Technology Lab with University of Tokyo professor Rekimoto, and demonstration experiments of the Ritsumeikan Moriyama Junior & Senior High School. Having been completely impressed by Portland’s urban planning when visiting there last year, he is currently formulating plans for a more exciting Tokyo in the year 2020 and beyond. He has taught classes such as Social Organization Theory at the Graduate School of Social Sciences, Hitotsubashi University and others elsewhere. He has authored books such as "A Book for Understanding the Environment and Management." And he is taking part in a number of groups such as the Japan Share-Cycle Association and Kyu Tokaido Shinagawa-syuku Syuhen Machidukuri Kyougikai.
Senior Research Fellow
Jun Rekimoto received his Ph.D. in Information Science from Tokyo Institute of Technology in 1996. Since 1994, he has worked for Sony Computer Science Laboratories (Sony CSL), and directed the Interaction Laboratory from 1999. Since 2007, he has been a professor in the Interfaculty Initiative in Information Studies at The University of Tokyo. Since 2011, he has also been a deputy director of Sony CSL. Rekimoto’s research interests include human-computer interaction, computer augmented environments and computer augmented human (human-computer integration). He invented various innovative interactive systems and sensing technologies, including NaviCam (a hand-held AR system), Pick-and-Drop (a direct-manipulation technique for inter-appliance computing), CyberCode (the world’s first marker-based AR system), Augmented Surfaces, HoloWall, and SmartSkin (two earliest representations of multi-touch systems). He received a number of awards, including ACM SIGCHI Academy, ACM UIST Lasting Impact Award, and Good Design Best 100 Award.
He has been a part of Open Innovation Lab since its inception in 2011 and supervises the technical parts of the organization. Guiding R&D projects that make use of cutting-edge devices and technology, in the past he has produced the Smile Bokin! And iArt projects. And having taken on the planning, production and technology of the entertainment oriented Otona Kodomo Lab, he has been working on demonstration experiments for live performance that uses devices that light up due to linkage with sound, as well as live performances in which fragrance and sound are linked. He manages the demonstration experiments for Laughter Signage, a collaborative project with Yoshimoto Creative Agency. Currently progressing ahead as project leader in a variety of fields such as signage, wearables, sports and mobility, he is striving to make possible next-generation services.
He joined Open Innovation Lab in 2011 following a career in which he headed projects within the Business Division such as loyalty management for high-end European and North American brands and in-and-out style M&A projects. In 2013, he received the Aegis Award (LBS) for distinguished work on the ICT concept design of Grand Front Osaka. His areas of specialty are research in Post City Science (futuristic cities), Inbound Scape (value enhancement for inbound travelers), Future Currency (encrypted currency), Robotinity & Fashion (craft textiles), and Human Data Sensing (biological science). He is also the producer of the quality magazine MoDe TOKYO and a visiting lecturer at the Open University of Japan.
While applying herself to the work of building and operating core and operational systems, as she parents her own children she has found herself disturbed about the speed gap between social environment and educational environment. When a business project she submitted to an internal competition was selected, she transferred to Open Innovation Lab in 2011 at the time of its inception. While being one of the earliest in Japan to achieve involvement in multiple demonstration experiments in "Adaptive Learning x Social," she has been working in various collaborations with others such as corporate and education insiders as well as guardian groups. She has done extensive research on educational matters inside of Japan and abroad, and has a broad network she can tap into. At the ICT Collaborative Open Network for New Educational Concepts with Technologies (ICT Connect 21) that was established in Feburary 2015, she did research as leader of the sub-group "Providing the Seeds for Needs that Schools Have" to promote ICT education in Japan and has since been active in connecting schools with companies. She has written a book called "Taking Exception with Japanese ICT Education" (Impress R&D). She has a column on Dentsu-ho (http://dentsu-ho.com/people/154). And for "Internet White Paper 2014," she has provided Section 5: Social Trends – 5.3 Education "Public Online Course: MOOC Trends"; for "Internet White Paper 2015," she has provided Section 6: Social Trends - 6-3 Education "Trends Education ICT."
December 2015, appointed POST PIXEL & MEDIA media Alchemist to lead the research and development of INNOLAB at (Post pixel-and-media) area to consider the future of media contact experience. Born 1987 in Tokyo. Media Artist / Assistant Professor of University of Tsukuba, Head of Digital Nature Group. / Board Member of Virtual Reality Consortium. BA(Media Arts and Sciences) from University of Tsukuba, 2011, Ph.D (Applied Computer Science) from University of Tokyo 2015 (he got PhD in 2 years: the fastest record). He is interested in post-pixels multimedia and conducting research towards his vision called “Digital Nature”. His expression is based on “Computational Fields” (Computer Generated Hologram) and that reconstructs the context of motion pictures and material sculptures. To realize his philosophy of Digital Nature which new relationship between human and computational resources, he combines real world oriented computer graphics, human computation, new media art composed of mixture of new media and classic technologies. He was technical paper author of SIGGRAPH and selected artist of SIGGRAPH Art Gallery. He is the author of a book “The age of Enchantment”. His installation was exhibited in Ars Electronica Center, Ars Electronica Festival, Tokyo Designers Week, Roppongi Hills and various colleges, museums, corporations and events. His art work has collaborated with many corporates and artist such as Don Perignon, LEXUS, Sekai No Owari, and so on. He received World Technology Award 2015, the Super Creator Title from IPA and METI, Grand Prix of LAVAL VIRTUAL AWARD, Asia Digital Art Award, Best paper Award from ACE, Springer, Best Demo Award from EUROHAPTICS, Good Design Awar, Japan Manifest Award, Student Competition in UIST & SIGGRAPH and awarded & nominated in many competitions. His research projects were selected in the best of SIGGRAPH 2014′s technical papers(By CGCHANNEL) and the Best video 2012 (by Newscientist). He was featured on BBC, CNN, CNBC, Discovery, AP, Reuters, Daily Mail, Daily Telegraph, Russia 1, France 3 and over 100 famous web/magazine/tv media. Speeches and Lectures in various colleges, museums, corporations and events(e.g. TED and local TED talks). His youtube channel scores over 4.5 million views. As research and artistic deployment, he founded two company jiseCHI co.ltd and Pixie Dust Technologies.
He joined Open Innovation Lab in December 2015. Before Open Innovation Lab, he designed and provided totally new enjoyment when watching sports competition on TV combined with social media. Abe offered these new experiment for FIFA World Cup and Paralympic Games. In INNOLAB, he is in charge of communication strategy of the department as a communication planner. His hobby is traveling to hot springs.
Joined Open Innovation Lab in April 2016. Prior to Inno Lab, She worked as a Strategy Consultant for financial, helth care, and manufacturing industry etc. As a buisiness designer, she now accelerates planning and imprementing new business models for existing projects as well as creating a scheme to connect our projects to the other industries, using her knowledge and experience. She enjoys classical Japanese dance.